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package deatax.game.model;

/**
 *
 * @author pson
 */
public class ModelChannel {
    public final static int DEFAULT = 0;
    public final static int CONSTANT = 1;
    public final static int LINEAR = 2;
    public final static int REPEAT = 3;
    
    public int pre;
    public int post;
    
    public Vector3Key[] pos;
    public Vector3Key[] scale;
    public QuaternionKey[] rotate;
    
    
}
